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Tuesday, October 29, 2013

BACK...again (Video Dump)

It has been so long since I've updated this blog how ever I don't really have much to say other than I have been somewhat busy. soooo I'm just going to post a few things I have done down below. In these video I just wanted to hit the basics again because I took a bit of a break from animating and was sooo rusty.








2. Ball Bouncing across the screen



I shall post soon because I have also done another video but it is currently processing. It something I have not done in a while and it's kind of a surprise. so hopefully you can check that out when it's here.
so...until next time.

Thursday, July 11, 2013

"Zim Zala Bim" - Animation Progression

I am happy to say I made another animation within two weeks like I said I would... lest see how long this will last :P



Any who... I made this very short animation and basically just made a play blast every time I felt like i finished a step. I decided to play with this rig's stretchy rubber hose body because I just looooove broken limbs. well that's enough of my crude/lack of sleep humour.
So, till next time...

Thursday, July 4, 2013

Groggy attack

Ok, so I finally finished an animation after so many unfinished works that I may or may not go back to. I call this on Groggy Attack


I'm actually proud of this. I wish i had done it faster although I got into a few problems but thankfully found my way around them. 
Well anyways, untill next time...

Tuesday, May 21, 2013

OMG I'm back

Honestly it has been forever (about 5 months but forever sounds better) since I've posted anything. I was busy with work for about 4 months and for the last month I just took a little break (aka addicted to a PS Vita game)... Well anyway, yesterday I came up with a great Idea and last night I started animating it. It's not much and I'm a little rusty because at work I was doing motion capture related stuff an not so much hand keyed animation.



I also have a couple failed attempts of a lip sync that frustrated me but i feel like I'm in a good place with this one. this has also help me remember my personal animation process (which also explained why i had so much trouble with the lip sync, I didn't know where to start and was all over the place)

Well anyways...Untill next time...When ever that is...

Tuesday, December 25, 2012

VFX Final: Hand Cannon

Just realized that I hadn't posted this yet. I finished my VFX project about a week and a half ago. So here it is for all of you to see.


Or click here for the video on vimeo.
It was fun making this, but at the same time during the last 2 weeks I was a zombie surviving on almost no sleep. I personally wished the tracking worked out better but over all I kinda proud of what I did within a short time (originally had more time but I lost footage so I had to re-shoot,  light, track, and basically everything within the last 2 weeks). Hope you enjoyed.

Well, until next time...

Friday, December 14, 2012

Waiting for renders = Drawing Time!!!

Ya was waiting for renders to finish last night and was just in the mood to draw.


I drew this character and then decided to draw the same one at different ages. 

so,until next time...

Wednesday, December 5, 2012

March Cycle :)

Last week I made a cycle just for the fun of it (more like I was a little stressed and needed a simple animation to calm me down). Well anyway I had fun doing this one. The last walk cycle I made in my second semester I didn't like and because of that I didn't post it. So... this is the first walk cycle I posted since I started the animation program. 
Without further ado (who still says that?!?!?! :/ ) here is the march cycle :P



So, until next time...

Wednesday, November 14, 2012

Blaster Test Comp

I finally got a test of the transformation done. the initial animation was done in Maya and then I had to do some roto work in nuke.

Below is the a print screen of my nuke file.


And here is the final test render


Well I have four more weeks to finish this thing so it's time to go into over drive!!!!
So, until next time...

Wednesday, November 7, 2012

VFX: Blaster Transformation

Hey guys I've been working hard on my VFX latly and wanted to show you the transform animation I have started. working on texturing the blaster right now but untill that is finished this is all I'm willing to show. 





Anyways... Untill next time...