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Tuesday, December 25, 2012

VFX Final: Hand Cannon

Just realized that I hadn't posted this yet. I finished my VFX project about a week and a half ago. So here it is for all of you to see.


Or click here for the video on vimeo.
It was fun making this, but at the same time during the last 2 weeks I was a zombie surviving on almost no sleep. I personally wished the tracking worked out better but over all I kinda proud of what I did within a short time (originally had more time but I lost footage so I had to re-shoot,  light, track, and basically everything within the last 2 weeks). Hope you enjoyed.

Well, until next time...

Friday, December 14, 2012

Waiting for renders = Drawing Time!!!

Ya was waiting for renders to finish last night and was just in the mood to draw.


I drew this character and then decided to draw the same one at different ages. 

so,until next time...

Wednesday, December 5, 2012

March Cycle :)

Last week I made a cycle just for the fun of it (more like I was a little stressed and needed a simple animation to calm me down). Well anyway I had fun doing this one. The last walk cycle I made in my second semester I didn't like and because of that I didn't post it. So... this is the first walk cycle I posted since I started the animation program. 
Without further ado (who still says that?!?!?! :/ ) here is the march cycle :P



So, until next time...

Wednesday, November 14, 2012

Blaster Test Comp

I finally got a test of the transformation done. the initial animation was done in Maya and then I had to do some roto work in nuke.

Below is the a print screen of my nuke file.


And here is the final test render


Well I have four more weeks to finish this thing so it's time to go into over drive!!!!
So, until next time...

Wednesday, November 7, 2012

VFX: Blaster Transformation

Hey guys I've been working hard on my VFX latly and wanted to show you the transform animation I have started. working on texturing the blaster right now but untill that is finished this is all I'm willing to show. 





Anyways... Untill next time...

Sunday, October 14, 2012

Animation: The Jump

Hey guys made this really short animation on friday. I was trying to imitate a Loonytoons style. I basically figured that anilysing and immitating animation is a great way to learn. It's just like copying, imitating and learning to draw from you fav artist to get better at drawing.

Below is the blocking poses.


Below is the finished animation



In this test I got to learn how squash and stretch was incorporated into the character to accentuate arcs and smooth out motion. as usual in all my animation I played with timing. unfortunately I had a deadline for myself  and didn't do as much as I wanted(Note to self: fix the fingers).

well until next time...

Wednesday, October 3, 2012

11 second club September 2012

Yes I've finally done it!!! I have finally entered the 11 second club



hope this works out :)

well, until nex time...

Thursday, September 20, 2012

September Animation (WIP): Update #1

So I worked a little more on this last night and with just over a week left I'm running out of time so i better get crack'n.



I could honestly say that the work on this update was harder than the stuff i did before. For the first time in any of my animations I get to put a lot of thought into the facial animation. Usually I do long shots so the facial animation is kinda put off because you can hardly see the face and this is also a slower lip sync.

Well, untill next time...

Friday, September 14, 2012

September Animation (WIP)

It's really late and I'm way to tired to write anything extravigent(except for big words like that =/ )... just watch the video. It's a work in progress I'm working on. feedback is always welcome


so until next time...