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Wednesday, November 6, 2013

Moooonn (WIP)

Yes... against my good judgment I am giving a little update on a project I am currently working on. after my last YouTube video I came up with an animation idea with cows and stuff (not getting any deeper than that). So here is some work that I done towards that project.
 
 
STORY BOARD
 
 
 
 
COW AND SET DESIGN
 




TEST RENDERS




 
 
 
MAYA WORK SPACE
 
 
 
Well this is what I have so far. I still have quite a bit to do left. Like animate and texture the set, model rig texture and animate the cows. although I summed that up in a little sentence I's a whole lot of work. well I better get to it then.
So... until next time...
 


Saturday, November 2, 2013

lets start up this "youtube thing" again :)

It has been at least 2 whole years... like seriously 2 full years since I've seriously sat down and made a video just for my YouTube viewers. Ya, I've posted videos I've made on my spare time/school work but nothing that that was stated from the beginning was going to be on YouTube. Up until now I've basically any comment I got about requests because I was busy with school, was moving in an animation direction oppose to a modelling one, and was simply getting bored of them (keep in mind I had done 30+ of these). a few weeks ago I got a request and thought, "let's do it". So here it is.


The Making of...Eevee


I want to continue making these so if there is a character (any character it doesn't have to be a pokemon) just put your request as a comment to this video (click the link)


WAIT THERE'S MORE!!!!!


I have already started on my next animation. It's a little random but.... whatever. I'm currently on the storyboarding stage, but I have my concepts done so I should be modelling in no time.

well that's all. so, until next time...




Tuesday, October 29, 2013

BACK...again (Video Dump)

It has been so long since I've updated this blog how ever I don't really have much to say other than I have been somewhat busy. soooo I'm just going to post a few things I have done down below. In these video I just wanted to hit the basics again because I took a bit of a break from animating and was sooo rusty.








2. Ball Bouncing across the screen



I shall post soon because I have also done another video but it is currently processing. It something I have not done in a while and it's kind of a surprise. so hopefully you can check that out when it's here.
so...until next time.

Thursday, July 11, 2013

"Zim Zala Bim" - Animation Progression

I am happy to say I made another animation within two weeks like I said I would... lest see how long this will last :P



Any who... I made this very short animation and basically just made a play blast every time I felt like i finished a step. I decided to play with this rig's stretchy rubber hose body because I just looooove broken limbs. well that's enough of my crude/lack of sleep humour.
So, till next time...

Thursday, July 4, 2013

Groggy attack

Ok, so I finally finished an animation after so many unfinished works that I may or may not go back to. I call this on Groggy Attack


I'm actually proud of this. I wish i had done it faster although I got into a few problems but thankfully found my way around them. 
Well anyways, untill next time...

Tuesday, May 21, 2013

OMG I'm back

Honestly it has been forever (about 5 months but forever sounds better) since I've posted anything. I was busy with work for about 4 months and for the last month I just took a little break (aka addicted to a PS Vita game)... Well anyway, yesterday I came up with a great Idea and last night I started animating it. It's not much and I'm a little rusty because at work I was doing motion capture related stuff an not so much hand keyed animation.



I also have a couple failed attempts of a lip sync that frustrated me but i feel like I'm in a good place with this one. this has also help me remember my personal animation process (which also explained why i had so much trouble with the lip sync, I didn't know where to start and was all over the place)

Well anyways...Untill next time...When ever that is...

Tuesday, December 25, 2012

VFX Final: Hand Cannon

Just realized that I hadn't posted this yet. I finished my VFX project about a week and a half ago. So here it is for all of you to see.


Or click here for the video on vimeo.
It was fun making this, but at the same time during the last 2 weeks I was a zombie surviving on almost no sleep. I personally wished the tracking worked out better but over all I kinda proud of what I did within a short time (originally had more time but I lost footage so I had to re-shoot,  light, track, and basically everything within the last 2 weeks). Hope you enjoyed.

Well, until next time...

Friday, December 14, 2012

Waiting for renders = Drawing Time!!!

Ya was waiting for renders to finish last night and was just in the mood to draw.


I drew this character and then decided to draw the same one at different ages. 

so,until next time...

Wednesday, December 5, 2012

March Cycle :)

Last week I made a cycle just for the fun of it (more like I was a little stressed and needed a simple animation to calm me down). Well anyway I had fun doing this one. The last walk cycle I made in my second semester I didn't like and because of that I didn't post it. So... this is the first walk cycle I posted since I started the animation program. 
Without further ado (who still says that?!?!?! :/ ) here is the march cycle :P



So, until next time...

Wednesday, November 14, 2012

Blaster Test Comp

I finally got a test of the transformation done. the initial animation was done in Maya and then I had to do some roto work in nuke.

Below is the a print screen of my nuke file.


And here is the final test render


Well I have four more weeks to finish this thing so it's time to go into over drive!!!!
So, until next time...

Wednesday, November 7, 2012

VFX: Blaster Transformation

Hey guys I've been working hard on my VFX latly and wanted to show you the transform animation I have started. working on texturing the blaster right now but untill that is finished this is all I'm willing to show. 





Anyways... Untill next time...

Sunday, October 14, 2012

Animation: The Jump

Hey guys made this really short animation on friday. I was trying to imitate a Loonytoons style. I basically figured that anilysing and immitating animation is a great way to learn. It's just like copying, imitating and learning to draw from you fav artist to get better at drawing.

Below is the blocking poses.


Below is the finished animation



In this test I got to learn how squash and stretch was incorporated into the character to accentuate arcs and smooth out motion. as usual in all my animation I played with timing. unfortunately I had a deadline for myself  and didn't do as much as I wanted(Note to self: fix the fingers).

well until next time...

Wednesday, October 3, 2012

11 second club September 2012

Yes I've finally done it!!! I have finally entered the 11 second club



hope this works out :)

well, until nex time...

Thursday, September 20, 2012

September Animation (WIP): Update #1

So I worked a little more on this last night and with just over a week left I'm running out of time so i better get crack'n.



I could honestly say that the work on this update was harder than the stuff i did before. For the first time in any of my animations I get to put a lot of thought into the facial animation. Usually I do long shots so the facial animation is kinda put off because you can hardly see the face and this is also a slower lip sync.

Well, untill next time...

Friday, September 14, 2012

September Animation (WIP)

It's really late and I'm way to tired to write anything extravigent(except for big words like that =/ )... just watch the video. It's a work in progress I'm working on. feedback is always welcome


so until next time...

Thursday, August 30, 2012

PEANUT AND RAISIN

Hey guys, I've been real bored over the break between semesters and I am continuously adding to my gigantic list of projects to finish (as if it weren't big enough).

This time I have this video to blame. At the end of the video he says make a video involving peanuts and raisins. So I took some time to think of something and of course I had to think of an animation, But this time not in 3D. This one will be 2D (but depending on how i feel I might try to incorporate both). Well this is how I'm coming along.


Storyboards


(I'm still making changes thus I didn't post the end.)


Layout

(I also found out that I will have to make changes to this too.)


Poses

I matched the colours together I the two characters moved at the same time. I didn't put them on one page because I think it would be pretty confusing considering they don't really have any characteristics to set them apart at the moment.

These are peanuts poses above

Those are raisins Poses below 

I plan to use these as guides later for when I draw each frame on separate pages. I find it easier to get the feeling of the movement when it's on one page then I can play with the timing later after I've drawn out each of the frames of the main poses.

Well until next time...


Wednesday, August 29, 2012

THE PRODUCT OF BOREDOM

Let's just say I have a lot of time on my hands, and I can't live on the computer forever. so this is simply a product of boredom.

Tuesday, August 28, 2012

The next VFX assignment begins!!!!

So as some of you may or may not know I failed horribly on my last vfx assignment so I have to do it again. Hey it's a learning experience, better now while I'm still in school than later when I'm being paid for it.

This time I'm starting early (not really my style but I the an idea, a little excited and I had to get it out while i still could remember it), I got my storyboard done and some concept work started.

Storyboard


Panel 1: Character (most likely me) drops into the scene.
Panel 2: Character stands up and camera tilts and zooms in on the character then he powers up the glove as he says, "It's, garbage day" then starts walking .
Panel 3: Camera cuts behind the character as the character walks into the distance as he shoot plasma blasts (or what ever power comes out of his gloves, I haven't completely figured that out yet) at the garbage on the side of the road.

Glove Concept


I haven't fully finished this and it's really rough but at least I have something to start off with.


This seems some what like a lot of work but I have fewer classes this semester, so I'll have the time to learn to do the things that I don't know (like making the blasts actually look like blasts). Other than that I don't think I'll have much problems with the learning aspect which means I'll have more time to make mistakes (which always arise) and at the same time make this look really good.

I have already made started and almost finished the glove model (unfortunately Maya has been crashing on me so i gave up trying to get a picture today).

So, until next time...

Saturday, August 25, 2012

Guess Who?

Hey ladies and gents, I randomly decided to take up a new little project during my break. based on the pictures below can you guess what it is? If you guess that I'm making a 3D model of myself the you win absolutely nothing!!!!
s(^_^)-b




Saturday, August 18, 2012

VFX...SPIT IT OUT!!!

Now I present to you a video I call "Spit It Out"




I have finally finished my VFX assignment, and boy was that a task of countless all nighters. I guess that means I should really work on my time management. there are a few decisions I feel I should change but time has run out and I doubt I'll go back to it.

CLICK HERE IF YOU WOULD LIKE TO WATCH THIS VIDEO IN HIGHER QUALITY.